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Creative 3D Blaster GeForce - Graphics adapter - GF 256 - AGP 4x - 32 MB DDR - retail at Backoffice
Creative 3D Blaster GeForce - Graphics adapter - GF 256 - AGP 4x - 32 MB DDR - retail 7000697102001
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This product is no longer available.
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Introducing the 3D Blaster Annihilator - the 3D game accelerator based on the world's first Graphics Processing Unit (GPU) - the GeForce 256 from NVIDIA. This unparalleled new processor is made up of more than 22 million transistors - that's more than twice the complexity of a Pentium III! 3D gaming will never be the same.The GeForce256 is the first chip to integrate Transform and Lighting geometry engines into the graphics chip alongside the triangle setup and rendering engines, making it a true Graphics Processing Unit. This brings unparalleled polygon counts and advanced lighting effects to the game environment, pushing the graphics realism envelope while freeing the CPU to focus on more realistic game physics, more sophisticated artificial intelligence, and interactive real-time game events. The 3D Blaster Annihilator introduces new lighting and surface rendering effects, such as Cubic Environment Mapping for more accurate reflections and specular lighting, 8 hardware accelerated dynamic lights for free (no performance hit), and Vertex Skinning - taking image quality to a new level. Its 3D rendering engine is the most complete found on any PC-based accelerator. Critical features like full 32-bit color rendering, multi-texturing using textures as large as 2048x2048, emboss and dot-product bump-mapping, full-screen anti-aliasing, and stencil buffering deliver 3D images with stunning visual quality. Images so precise, they blur the line between reality and gameplay!Product Description | Creative 3D Blaster GeForce - graphics adapter - GF 256 - 32 MB | Device Type | Graphics adapter | Enclosure Type | Plug-in card | Interface Type | AGP 4x | Graphics Processor / Vendor | NVIDIA GeForce 256 | 2D/3D Graphics Support | NVIDIA GeForce 256 | RAMDAC Clock Speed | 350 MHz | API Supported | OpenGL, DirectX, DirectDraw, Direct3D | Video Memory Installed ( Max ) | 32 MB / 32 MB (max) - DDR SDRAM | Video Output | 2048 x 1536 / 60 Hz - 16-bit (64k colours) | Compliant Standards | Plug and Play | Package Type | Retail | System Requirements | Microsoft Windows 95, Microsoft Windows NT 4.0 SP3 |
GENERAL |
Device Type | Graphics adapter |
Enclosure Type | Plug-in card |
Interface Type | AGP 4x |
PROCESSOR / MEMORY |
Graphics Processor / Vendor | NVIDIA GeForce 256 |
2D/3D Graphics Coprocessor / Vendor | NVIDIA GeForce 256 |
RAMDAC Clock Speed | 350 MHz |
Video Memory Installed | 32 MB / 32 MB (max) |
Technology | DDR SDRAM |
VIDEO OUTPUT |
Max Resolution (external) | 2048 x 1536 / 60 Hz |
Colours Max Resolution (external) | 16-bit (64k colours) |
Supported Display Graphics | VGA (640x480), XGA (1024x768), SVGA (800x600), SXGA (1280x1024) |
API Supported | OpenGL, DirectX, DirectDraw, Direct3D |
Fill Rate (pixels) | 480 million pixels/sec |
Fill Rate (triangles) | 15 million triangles/sec |
EXPANSION / CONNECTIVITY |
Interfaces | 1 x display / video - VGA - 15 pin HD D-Sub (HD-15) - 1 |
Compatible Slots | 1 x AGP |
MISCELLANEOUS |
Compliant Standards | Plug and Play |
Package Type | Retail |
SOFTWARE / SYSTEM REQUIREMENTS |
Software Included | Drivers & Utilities, Colorific colour matching, WinDVD |
OS Required | Microsoft Windows 95, Microsoft Windows NT 4.0 SP3 |
Min Processor Type | Pentium II 233 MHz |
Min RAM Size | 32 MB |
Min Hard Drive Space | 35 MB |
Peripheral / Interface Devices | CD-ROM |
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